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About Digital Art / Hobbyist Official Beta Tester Marwan Mohd Zahari30/Male/Malaysia Recent Activity
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Patreon picture thing by MarwanGreenCritter
Patreon picture thing
I was setting up my Patreon page when I realized that I had nothing to put on the front page. So I drew this image. It was done hastily in around 2 hours. I was feeling depressed and didn't even have the mood to draw on that time at all; I forced myself to draw something for Patreon, and this is what I came up with.

I'm not sure if my Patreon page would be any successful or not. I created mine because I see that some high-profile artists on DA and FA have one, too. Plus, it's also out of a response that I don't get that much money from my YouTube video ad revenues. Again, I don't blame you for using Adblock Plus or any other ad-blockers out there, because I understand that everyone hates pre-roll ads. Currently, my SFM video, The Curse of Team Autobalance, generates the most ad revenue income of all, comprising up to almost 90% of all ad revenue incomes, which does make me feel a little sad because I wished that people would also take notice of my other SFM videos as well. :shrug: I gain like only $50 per month out of YouTube ad revenues alone.

Currently, I'm targeting for at least $100 per month. That's like roughly RM330. If I can reach that goal, that would already be a confidence booster for me. However, my parents told me that I'll need to gain at least RM3000 (that's around $900) per month in order to cover the family household's monthly cost.

It's right here if you want to see: www.patreon.com/marwangreencri… When I look at it again, some of the goals and pledges I've written are a little... ridiculous. ^^; They're subject to change. I'm still new to this Patreon thing, so if anyone out there who also has a Patreon page as well could help me, I would really appreciate it.
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Hangin' around 2014 by MarwanGreenCritter
Hangin' around 2014
This was actually drawn and (almost) finished before my 2014 Halloween pic. I just didn't submit this one earlier because, back then, I wasn't sure exactly what Marwan's tail hangs onto. Originally, the tail tip was not drawn and the picture was cropped so it was left ambiguous what he's hanging onto.

Anyway, I decided to bring back that generic light blue steel bar as seen in this old 2004 pic:
Hangin' around by MarwanGreenCritter

Which makes this 2014 pic a remake of that old 2004 pic. =P

This is what I like to do with my tail. :aww:
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Cinematic black bars in games

Journal Entry: Tue Nov 11, 2014, 11:53 PM
Marwan's deviantART Journal


The current trend for today's next gen gaming appears to be "cinematic experience". Besides the usual move towards realism, as if adding that brown filter isn't enough, game developers these days also like to add some "cinematic" filters into their games, such as those horizontal blue lens flares, film blur, and deliberate overexposure effect. Sometimes even with film grain. Console games even suffer from a severe case of "30fps cap", because, again, "cinematic experience", when in reality that's just because those consoles became so overwhelmed from rendering all those aforementioned cinematic filters that they cannot render at a smooth 60fps.

But that's not all! :XD: The final element in making a game look "cinematic" is to render all of that in an unusual gaming aspect ratio: the CinemaScope aspect ratio. Enter the black horizontal bars.

Historically, black bars were reserved to only cutscenes. It's the easiest way to make a game's cutscene look cinematic, while also helps to differentiate a cutscene from the actual gameplay. When the gameplay starts, those black bars normally disappear.

Some games, however, keep those black bars permanently present all the time, even in normal gameplay.

Sometimes, it's because the game was rendered that way, in a fixed aspect ratio. For example, games like F.E.A.R. 2 and Mirror's Edge have a fixed 16:9 aspect ratio: playing at any other aspect ratio, such as 4:3, would result in black bars, in order to maintain that 16:9 aspect ratio. Such examples don't count. To count as an example, the native aspect ratio of that game must be something wider, at least 2.00:1 or more, and the developers should clearly and consciously intend it as a way to make their games look more "cinematic". The developers of Sine Mora, a bullet hell game, clearly state their decision to render their game at CinemaScope as to make it look more cinematic.

I noticed that there is now an increasing trend to deliberately and consciously add black bars during gameplay, in an attempt to make them look more cinematic. The upcoming The Order: 1886 is already being confirmed to run at CinemaScope ratio, which, along with the decision to run at 30fps to make it more cinematic, is one of the game's biggest criticism. This morning, I found out that The Evil Within also runs at CinemaScope, which annoyed quite a lot of gamers, though hacks exist to optionally remove these black bars.

Do you like to play games with black bars in them? Or do you think that these black bars are actually deterrent to gameplay and you would rather have them removed? From what I've gathered, it seems that a lot of gamers are very annoyed by it. Unless you're using a 21:9 monitor, of course, those black bars can indeed be distracting. Running a game at CinemaScope ratio means the game is confined to a much smaller space on the screen. I'd call this "squint-o-vision". Most gamers prefer to have their games fill the entire screen, because it's important to be able to see what's above and below you as well, particularly in an FPS game. Plus, there's even more gameplay immersion without those bars. Games and movies are two different mediums. And the fact that movies were also shot at a narrower, more common 1.85:1 (close to 16:9) makes this "cinematic" argument invalid. :shrug:

----------

My SoundCloud page: soundcloud.com/marwangreencrit…
My Bandcamp page: marwangreencritter.bandcamp.co…

I accept commissions. More info: marwangreencritter.deviantart.…
Commission slots:
1. :iconelesis-kouraxx: (pending)
2. Tkongingi (non-DA member) (pending)
3. :iconalexraccoonglider: (1st commission 50% complete, 2nd commission pending)
4. :icontaikuaruji: (finished!)
5. :iconscorpio-gustavo: (10% complete)
  • Mood: Optimism

Happiness and depression

Journal Entry: Mon Nov 3, 2014, 4:16 AM
Marwan's deviantART Journal


Recently, I found out something: the happiest people in the world are also the most depressed as well. :oops:

I guess, that's what made a certain famous actor offed himself... I've already written about that, so I won't repeat it here. We all know who that is.

I don't like talking about my own depression. This subject is something I don't like talking about. I want people to continue seeing me as a happy little green critter I've always been. That's why I rarely post pictures of Marwan shrouded in sadness.

Based from some questions given to me, a friend of mine concluded to me that I might be bipolar. I dunno... I never had any suicide tendencies. That, or my religion is what keeps me alive. Regardless, I'm thankful that I'm still alive, so I can do what I've always wanted to do: spreading the joy and happiness in this world.

To anyone who I may have upsetted in the past, I'm sorry. =( I never wanted to upset anyone; it's the last thing I wanted to do. Sometimes, though, I never realized it until it's too late. In which case, I still want to apologize for any wrongdoings I may have done on that time. Differences in opinions can sometimes lead to much stress in our friendship, something which I've always tried to avoid. I did lose a few friends because of this, and it's very stressful. When that happens, the best I can do is move on; it's no use trying to befriend someone who has sworn to never speak to you again.

Okay, well... What finally drove me to write this entry is because :iconphation: recently posted something in Fur Affinity, in which he revealed his current situation right now. I just can't help but feeling sorry for him.

----------

My SoundCloud page: soundcloud.com/marwangreencrit…
My Bandcamp page: marwangreencritter.bandcamp.co…

I accept commissions. More info: marwangreencritter.deviantart.…
Commission slots:
1. :iconelesis-kouraxx: (pending)
2. Tkongingi (non-DA member) (pending)
3. :iconalexraccoonglider: (1st commission 50% complete, 2nd commission pending)
4. :icontaikuaruji: (finished!)
5. :iconscorpio-gustavo: (10% complete)
  • Mood: Sadness

The 30fps cap, part 3 of the epic saga

Journal Entry: Sat Nov 1, 2014, 6:03 PM
Marwan's deviantART Journal


Lately, there have been more controversy going on surrounding within the gaming world. For instance, this "GamerGate" controversy, in regards to misogyny among male gamers against female gamers. I'd rather not want to talk about that... I don't even know why they used that term for female worker ants that can reproduce and lay eggs in a gaming context. :shrug:

Anyway, let's talk about another controversy: we have reached the point where 30fps is now synonymous to console games.

I've talked before that Ready At Dawn once made a fuzz before with their 30fps claim, defending The Order: 1886's choice of framerate (and CinemaScope aspect ratio) as "cinematic". Now, we have Ubisoft also claiming that 30fps is "cinematic", as their way of explaining why their most recent game, Assassin's Creed Unity, is also capped to 30fps, as well as being rendered in 900p. (I read that it's more than that: it's also because they're doing console parity, which means that they're striving to make the PS4 version to have the very same performance and graphic quality as the much lower-powered Xbox One.)

This is bullshit. We won't be fooled by that again. :disbelief: I don't know why game developers and publishers continue to lie to their gamers, using that "cinematic" excuse as a way to justify their framerate choice in a vain attempt to calm gamers who are angry about this needless 30fps cap. I mean, we all know that higher framerate means higher reaction time, which is important in multiplayer where framerate can mean the difference between victory and defeat. I've already discussed about that in my previous journal entry before this one. Pro gamers will always try to strive for as high as 120fps as possible. Even if we can't reach that framerate, 60fps is already significantly more superior compared to 30fps in terms of gaming response time.

Trying to reach 60fps in a game is not that impossible, just very difficult, due to developers having this absurd obsession with putting just about every graphical fidelity they can think of, to make their games look all shiny and pretty with all these realistic effects like damaged buildings and weather effects. (And so much brown tint it hurts. :dizzy:) The best games are the ones that managed to remain pretty and yet still able to run at 60fps. Most gamers don't even care about reduced resolution and/or graphical fidelity, as long as it runs at 60fps or higher.

This 30fps cap exists because developers have inserted so much graphic fidelity into their games that these games no longer able to run at a steady 60fps. They'll need to be honest about it. Lying by calling it "cinematic" only angers gamers even more, and only makes the situation even worse than it already is.

----------

My SoundCloud page: soundcloud.com/marwangreencrit…
My Bandcamp page: marwangreencritter.bandcamp.co…

I accept commissions. More info: marwangreencritter.deviantart.…
Commission slots:
1. :iconelesis-kouraxx: (pending)
2. Tkongingi (non-DA member) (pending)
3. :iconalexraccoonglider: (1st commission 50% complete, 2nd commission pending)
4. :icontaikuaruji: (finished!)
5. :iconscorpio-gustavo: (10% complete)
  • Mood: Rant

Cinematic black bars in games

Journal Entry: Tue Nov 11, 2014, 11:53 PM
Marwan's deviantART Journal


The current trend for today's next gen gaming appears to be "cinematic experience". Besides the usual move towards realism, as if adding that brown filter isn't enough, game developers these days also like to add some "cinematic" filters into their games, such as those horizontal blue lens flares, film blur, and deliberate overexposure effect. Sometimes even with film grain. Console games even suffer from a severe case of "30fps cap", because, again, "cinematic experience", when in reality that's just because those consoles became so overwhelmed from rendering all those aforementioned cinematic filters that they cannot render at a smooth 60fps.

But that's not all! :XD: The final element in making a game look "cinematic" is to render all of that in an unusual gaming aspect ratio: the CinemaScope aspect ratio. Enter the black horizontal bars.

Historically, black bars were reserved to only cutscenes. It's the easiest way to make a game's cutscene look cinematic, while also helps to differentiate a cutscene from the actual gameplay. When the gameplay starts, those black bars normally disappear.

Some games, however, keep those black bars permanently present all the time, even in normal gameplay.

Sometimes, it's because the game was rendered that way, in a fixed aspect ratio. For example, games like F.E.A.R. 2 and Mirror's Edge have a fixed 16:9 aspect ratio: playing at any other aspect ratio, such as 4:3, would result in black bars, in order to maintain that 16:9 aspect ratio. Such examples don't count. To count as an example, the native aspect ratio of that game must be something wider, at least 2.00:1 or more, and the developers should clearly and consciously intend it as a way to make their games look more "cinematic". The developers of Sine Mora, a bullet hell game, clearly state their decision to render their game at CinemaScope as to make it look more cinematic.

I noticed that there is now an increasing trend to deliberately and consciously add black bars during gameplay, in an attempt to make them look more cinematic. The upcoming The Order: 1886 is already being confirmed to run at CinemaScope ratio, which, along with the decision to run at 30fps to make it more cinematic, is one of the game's biggest criticism. This morning, I found out that The Evil Within also runs at CinemaScope, which annoyed quite a lot of gamers, though hacks exist to optionally remove these black bars.

Do you like to play games with black bars in them? Or do you think that these black bars are actually deterrent to gameplay and you would rather have them removed? From what I've gathered, it seems that a lot of gamers are very annoyed by it. Unless you're using a 21:9 monitor, of course, those black bars can indeed be distracting. Running a game at CinemaScope ratio means the game is confined to a much smaller space on the screen. I'd call this "squint-o-vision". Most gamers prefer to have their games fill the entire screen, because it's important to be able to see what's above and below you as well, particularly in an FPS game. Plus, there's even more gameplay immersion without those bars. Games and movies are two different mediums. And the fact that movies were also shot at a narrower, more common 1.85:1 (close to 16:9) makes this "cinematic" argument invalid. :shrug:

----------

My SoundCloud page: soundcloud.com/marwangreencrit…
My Bandcamp page: marwangreencritter.bandcamp.co…

I accept commissions. More info: marwangreencritter.deviantart.…
Commission slots:
1. :iconelesis-kouraxx: (pending)
2. Tkongingi (non-DA member) (pending)
3. :iconalexraccoonglider: (1st commission 50% complete, 2nd commission pending)
4. :icontaikuaruji: (finished!)
5. :iconscorpio-gustavo: (10% complete)
  • Mood: Optimism

deviantID

MarwanGreenCritter's Profile Picture
MarwanGreenCritter
Marwan Mohd Zahari
Artist | Hobbyist | Digital Art
Malaysia
I'm just a guy who likes to draw stuff from time to time.

My fursona is Marwan, that little green critter seen prominently in my gallery. By the way, please don't ask what species he is... Too many people asked him that question, and he hates that. :disbelief: He's just... a critter, an original species of mine.

Giftarts are always appreciated. =)

Go ahead and thank me for favs and watches. Seriously, I don't care. You're welcome. After all, some people just want to show their appreciation for being loved at all.

Current Residence: Shah Alam, Selangor, Malaysia
Favourite genre of music: Trance, Drum 'n' Bass, Classical, Piano music... and now, Dubstep? :O_o:
Favourite photographer: None
Favourite style of art: Mostly mixed; specifically those kinds known as "kemono" in Japan
Operating System: Windows 7 Home Premium 64-bit
MP3 player of choice: Winamp
Shell of choice: Default Windows 7 shell
Wallpaper of choice: Random, according to my personal taste
Skin of choice: Default
Favourite cartoon character: Not specific
Personal Quote: And then, I shall engulf the whole world with cuteness! Yay! Fear the cuteness!
Interests

What animal species does my fursona, Marwan, remind you of? 

24%
9 deviants said Jerboa
24%
9 deviants said I dunno... Cabbit?
22%
8 deviants said Rabbit
22%
8 deviants said Other (please specify)
5%
2 deviants said Mouse/Rat
3%
1 deviant said Cat
0%
No deviants said Dog

Friends

Comments


Add a Comment:
 
:iconcardinalcompanion:
CardinalCompanion Featured By Owner 2 days ago  Hobbyist Digital Artist
Have you played any borderlands games?
Reply
:iconalexraccoonglider:
AlexRaccoonGlider Featured By Owner Oct 28, 2014  Hobbyist General Artist
Hey Marwan

Happy Birthday amigo, I do apologize if I haven't gotten anything drawn for you but hopefully I'll get something out soon, ok?
Reply
:iconmarwangreencritter:
MarwanGreenCritter Featured By Owner Oct 28, 2014  Hobbyist Digital Artist
Thanks! =D No, it's alright. =) Anyway, thanks for the birthday wishes! :aww:
Reply
:iconalexraccoonglider:
AlexRaccoonGlider Featured By Owner Oct 28, 2014  Hobbyist General Artist
Well you know me amigo ;3
Reply
:icondobiba:
Dobiba Featured By Owner Oct 27, 2014  Hobbyist Digital Artist
Happy Birthday Mah brother :la: :happy birthday: 
Reply
:iconmarwangreencritter:
MarwanGreenCritter Featured By Owner Oct 28, 2014  Hobbyist Digital Artist
Thanks! =D
Reply
:icondobiba:
Dobiba Featured By Owner Oct 29, 2014  Hobbyist Digital Artist
Reply
:icondaemonblitzkrieg:
DaemonBlitzkrieg Featured By Owner Oct 27, 2014  Hobbyist Digital Artist
Haps BDay~ :party: :cake:
Reply
:iconmarwangreencritter:
MarwanGreenCritter Featured By Owner Oct 28, 2014  Hobbyist Digital Artist
Thanks! =D
Reply
:icongaussiancat:
GaussianCat Featured By Owner Oct 27, 2014  Hobbyist General Artist
I barely know ya but happy birthday! (:
Reply
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